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STM32MP157C Folha de dados(PDF) 23 Page - STMicroelectronics |
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STM32MP157C Folha de dados(HTML) 23 Page - STMicroelectronics |
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23 / 260 page ![]() DS12505 Rev 5 23/260 STM32MP157C/F Functional overview 59 This routing flexibility and the support for virtualization of interrupts into the operating system, provides one of the key features required to enhance the capabilities of a solution utilizing a hypervisor. 3.2 Arm® Cortex®-M4 with FPU The Arm® Cortex®-M4 with FPU core is a 32-bit RISC processor that features exceptional code-efficiency, delivering the high-performance expected from an Arm core in the memory size usually associated with 8- and 16-bit devices. The processor supports a set of DSP instructions which allow efficient signal processing and complex algorithm execution. Its single precision FPU (floating point unit) speeds up software development by using metalanguage development tools, while avoiding saturation. Note: Cortex-M4 with FPU core is binary compatible with the Cortex-M3 core. Memory protection unit (MPU) The memory protection unit (MPU) manages the Cortex®-M4 access rights and the attributes of the system resources. It has to be programmed and enabled before use. Its main purposes are to prevent an untrusted user program to accidentally corrupt data used by the OS and/or by a privileged task, but also to protect data processes or read-protect memory regions. The MPU defines access rules for privileged accesses and user program accesses. It allows the definition of up to 16 protected regions that can in turn be divided into up to 8 independent subregions, where region address, size, and attributes can be configured. The protection area ranges from 32 bytes to 4 Gbytes of addressable memory. When an unauthorized access is performed, a memory management exception is generated. 3.3 Graphic processing unit (GPU) The STM32MP157C/F includes a 3D graphics engine (Vivante). The GPU is a dedicated graphics processing unit accelerating numerous 3D graphics applications such as graphical user interface (GUI), menu display or animations. It works together with an optimized software stack design for industry-standard APIs with support for Android™ and Linux® embedded development platforms. |
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